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AeroNumerics has developed and maintains a number of simulation software assets.  Each successive simulation application or suite of tools that we produce is built on preceding software and uses experience gained from prior projects. 

Image Generation - The most striking feature of any simulation is usually the visual picture that it presents to the user.  AeroNumerics tracks the progress of the industry and implements all advances that show promise of long-term viability.  Because this technology advances at such a rapid pace, it is often unwise to commit to staggeringly expensive image generation platforms, which provide capability that is 20% better at 400% of the price.  Our focus is on providing appropriate, cost-effective image generation solutions.  When the state of the art progresses past older systems, our lower costs make it easy to transition these systems to lower priority applications and replace them with newer, more capable systems.

Physics / Math Modeling - Fortunately, the basic, underlying physics of the vehicles that we model rarely change.  Better still, increasingly powerful computers allow modeling of ever more detailed aspects of the simulated vehicle or environment.  Finally, because we recognize that the characteristics of the simulation do change, our models often include readily accessible means to change the various aspects of the simulation so that subsequent changes in the modeled vehicle or environment often require minimal or no programming changes.  Specific vehicles that we are capable of modeling include fixed-and rotary-wing aircraft, automobiles, watercraft, space vehicles, and weapons systems.

Artificial Intelligence - Based on our past experience in jet aircraft flight controls and enemy threat expert systems, we have developed an artificial intelligence (AI) system that drives or pilots the same vehicles that the human operators control in the simulation.  This allows a fair simulation because the human participants and AI participants are operating with no advantage due to differences in their vehicles.  If human and AI participants are working cooperatively (as opposed to competitively) then vehicle performance is also matched.  Further, because the AI must control the same complex simulated vehicle, the resultant behaviors are usually sufficiently complex to avoid recognition of patterns of behavior that might not be attributed to ordinary operating procedures.

Real-Time Networking - Ultimately the best opponent, or partner, in a simulation is another human.  Tactics and techniques can be rehearsed and changed as simply as stopping the simulation, discussing the desired action to be performed, and restarting or resuming the action.  The challenge then is to provide the human participants with an environment that reflects all pertinent actions that occur in the world to each participant at, as nearly as possible, the time that they actually occur.  This requirement is not an easy one, and one that is often done poorly in the simulation industry.  Our years of experience have revealed ways to fulfill this requirement with a minimum of expensive network equipment or programming.

Hardware Interface - One final aspect of any good simulation is a realistic and useable control interface between the pilot or driver and the simulation.  Further, this interface must be easy to manipulate when regular maintenance or design revisions require changes to the electrical and mechanical hardware controls.  Our systems provide accessibility to the technician and transparent operability to the driver or pilot.

Support Software - Simulation systems, by their nature, are often complex, and design iterations are needed to verify optimum results.  Experience has taught us that software tools can shorten design cycles and help quickly achieve the desired results.  When warranted, AeroNumerics will develop software tools such as visual database generation tools and mechanical assembly verification tools.  We eagerly pursue challenges of this nature posed by our customers.

The underlying principle that guides our actions is the fact that, whenever possible, we use commercial, off-the-shelf hardware.  Using the Personal Computer architecture, we can produce truly innovative products and solutions without exorbitant hardware costs.

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